Hi, Currently there is no way to add other life events besides birth/death directly to the entity, so each backstory event does have to be an event created on the timeline. You can then connect the event to a character via the Inspector, by clicking the Roles tab, and then clicking the plus sign next to Participant (if you are using the Fiction template) and choosing the required event. You can also do this via the Relationship View, by clicking on the intersection between the character and the event and choosing the role to assign. If you wish to, you could also modify the template to be more reflective of what you actually want. You could add another role (alongside "Participant" and "Witness") called "Backstory" which you could then assign in a similar way, which would give a stronger indication that this event is part of the characters backstory. You can do this via Template Settings (the cog icon) and you can read more about that here: https://help.aeont imeline.com/article/67-timeline-settings I'm not sure exactly what you mean by "have it calculate to the present date", are you able to go into more detail about what you mean by that? Jess
Thank you for the tutorial on how to accomplish this. In inserted the backstory event on the timeline then added BACKSTORY to the template, via the cog, and assigned it to the right characters. It automatically calculated the Main Character's age (or whichever character in the scene) and this is super handy. Again, thank you! What I meant by the 'present date' was - the date on which the story begins. For example, if there is a prologue that happened when the MC was a child, but then scene one starts ten years later, how would I connect that backstory event to scene one in order to know the exact time that has elapsed?
Hi, Unfortunately the only way to calculate the time between two events at the moment is to hold down Alt+Shift why you click and drag an event to another. This just displays the time between the two events in a popup onscreen, but doesn't give you the information quickly in the inspector like you can do with character's ages. We do plan to improve this in the next version so it will be easier to see at a glance the time between two events, plus define relationships between events. At the moment you can only have relationships between entities (eg. characters, locations etc.) and events. Jess
That'll work just fine. Didn't realize that was possible. Thank you!!